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May/June 2016 // PUBLIC GAMING INTERNATIONAL //

41

tained great results on different social

platforms. Our Facebook group reached

a follower base of 120k where people not

only can gain information about our ser-

vices, but can interact with us on a range

of different topics. As mentioned, sports

betting is used as a pilot for new devel-

opments. For example, that is why we

launched our Tippmixpro Twitter channel

where we can take advantage of the poten-

tial of live sport events. It is clear that the

future is to acquire a better understanding

of our customers.

Lene Finstad:

The most pressing mat-

ter for the lotteries is to turn the business

from being product-oriented to being

customer-oriented focus as quickly as pos-

sible. This means to focus on fully regis-

tered play for all customers. We need to re-

think and re-define the role of traditional

retail, and build up modern marketing

operations that enable us to communicate

with our customers directly. We have no

time to lose in accomplishing this.

Vincent Pauly:

At the Loterie Natio-

nale, our goal is to have an effective pro-

motional system, with cash/coupon offers

for our customers. It will be a significant

improvement to our current strategy

as this will help also build synergy with

the social networks in which promotions

work so well and are such a key part to

engaging the audience.  

Jari Vähänen:

 The products should

be as good/excellent as possible! Ser-

vices must support the products and the

gaming and player experience and offer

customer benefits. The combination of

the gaming products and overall player

experience that should be delivered in a

customer-centric way. When the focus is

on the customer, the marketing will be of

genuine service to the customer. Lottery

should understand that marketing is total-

ly different than it was in the past, and the

rate of change is accelerating. Customer

data is giving us new insight and under-

standing about the customers – what they

want to do, what they are willing to do.

We can now provide products, services,

and marketing communications based on

that information. Marketing is no longer

just about advertising and promotion.

Modern marketing should be of real value

and service to the consumer, and that is

made possible by technology and effective

application of data analytics.

How will data-analytics impact Lottery’s

ability to identify the player behavioral

trends, personalize communications, and fo-

cus product and business development in a

more customer-centric way?   

Anita Bánki:

As our online player base

gets bigger every year, the information we

obtain gets more valuable. It has become

crucial for us to differentiate the signal

from the noise. Evolving playing patterns,

customer behaviour creates opportunities

for us to evolve our communications to be

more and more precise, personalized, and

effective. We are moving from a tradition-

al marketing mix to both more composite,

and more direct, solutions.

Lene Finstad:

Data is the foundation

for this revolution, but it is not just a ques-

tion of collecting data. It’s not even about

the intelligent organization and analysis of

the data. It is more than that. We must

also transform the sales and marketing

processes to turn all of this new customer

knowledge and information into real val-

ue for the players.

Vincent Pauly:

Especially since the

launch of the new website version of Lote-

rie Nationale, we are applying significant

data analysis to improve our advertising,

our actions, and even our games. It’s now

a “vital need” to analyze data. As Luxem-

bourg is a multicultural country, which

makes it very difficult to clarify and clas-

sify customers profiles. So we are testing

and building and revising and relaunching

our offers for our players everyday.

Jari Vähänen:

 Veikkaus was already

a very product orientated lottery even

10 years ago. In 2004 we launched the

first Customer Strategy. Since then, we

have evolved our approaches, processed

through many changes, and continue to

work hard to derive a real understanding

about our customers, how the insights

and information we gain can be used to

develop the best products and serve the

players in the best ways possible.

Game Development:  How can Lottery de-

velop games that appeal to the powerful con-

sumer trends of social networking and long-

playing games of entertainment on Mobile?  

Anita Bánki:

Mobile applications, such

as Tippmix Radar scan the bet-slip and

keep track of the results real-time, notify-

ing the player about winning. Self-service

functionality allows players to make their

selections on their own mobile devices, or

touchscreens that are now available in re-

tail, providing an identification field that

enables the player ID to be entered into

the terminal. No coupons are required.

And there are now apps and webpages that

direct players to the nearest open shop

based on their GPS coordinates.

Lene Finstad:

As we turn to the cus-

tomers to ask what they want, we must

be prepared to streamline the offering

to different sub-segments much more

quickly than is being done today. We

need to radically decrease time to market

for each offering and we need to dramati-

cally increase the number of games and

content on offer. To be able to do this we

need to re-think how we do development

and the models for co-operation with

content providers.

Vincent Pauly:

Social gaming appeals

mainly young people. The Loterie Na-

tionale has a strict Responsible Gaming

policy and so we are not building games

and apps for free gaming. We have even

removed the demo version of our games

from our new website.

Jari Vähänen:

The psychology in casu-

al games and money games is very differ-

ent, and they don’t mix at all. Maybe we