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// PUBLIC GAMING INTERNATIONAL // January/February 2016

of player and consumer profiles. There

will be consumers who migrate some of

their lottery spend over to other gam-

ing categories. There will be others who

migrate some of their spend away from

other categories to lottery. And there

will be entirely new sets of consumers

who are experiencing lottery games for

the first time. Ubiquitous access to gam-

ing options will result in a convergence

of different player segments, enabling

players to easily migrate from one gam-

ing category to another. For example, on-

line shopping apps are causing consumer

usage of mobile to converge with retail

shopping. Mobile apps are creating a

convergence of casino and online gaming

and they’re driving a convergence of retail

and online lottery play. As an industry,

we should embrace these trends because

they’re happening. Scientific Games is

out in front of it all, innovating to har-

ness our incredible assets and capabilities

and integrate them with the real-world

marketplace so that we produce and de-

liver real-world value to the consumer on

behalf of our lottery customers.

G. Isaacs:

The technology and the

means to apply it are all here, ready to be

deployed. It is time for our industry to

take control, shape its own destiny, and

turn these industry trends to work to its

advantage. The new world is ruled by the

consumer. In our industry, the consumer

values a diversity of options, great games,

and easy access to that game entertain-

ment. The innovation that shapes our

industry going forward will empower lot-

teries with tools to connect to this con-

sumer marketplace of multiple options.

Innovation will position lotteries for long-

term sustainable success. The technology

is available today; Scientific Games has it

ready to go. And it is now much less about

the technology itself than it is about ap-

plying the technology in the real world so

that we create real value for the consumer.

We believe 2016 is the year to make this

happen, and we are ready to empower our

customers to do just that.

How will the integration of mobile, lottery

gaming and retail be changing, and how

will it add value for everyone?

G. Isaacs:

Regardless of whether a

lottery’s mobile platform is transaction-

enabled or not, there is an incredibly

rich variety of ways, such as promotional

offers, second-chance plays, and many

other catalysts to drive the consumer

back and forth between mobile and land-

based retail. Lottery’s global network of

approximately one million retailers is an

invaluable asset, and building on that re-

tail connection to the player will always

be paramount. Providing the most robust

functionality and consumer options on

the mobile platform will augment lot-

tery’s ability to drive retail engagement as

well as elevate the lottery brand for the

consumer. Driving this kind of omni-

channel relationship with the consumer is

key to creating the relationship that is so

fundamental to a fully engaged and loyal

player base.

J. Kennedy:

There are many ways

that all lotteries, completely apart from

selling games online, can drive consumer

engagement with mobile apps and le-

verage the role that retailers play in the

distribution system. For instance, lotter-

ies can enable players to select their lot-

to numbers online, assign a bar code to

that number, and go to the retail store to

have it scanned and make the actual pur-

chase at the store. Consumer adoption

of common e-wallet platforms may not

have reached the tipping point yet, but

it’s coming. That’s why lotteries that do

not sell online yet should still be building

their consumer-facing mobile platforms

to engage their players across multiple

channels. Scientific Games has already

integrated our instant and draw products

with our systems capabilities to include

mobile to meet our customers’ changing

needs. Game design and content will al-

ways be the key to success, but providing

increased consumer access and a diversity

of ways to interact with lottery is the key

to driving sales and profits.

G. Isaacs:

It is this marriage of games

and technology at retail that creates that

seamless player-journey. Lotteries may

have multiple suppliers of games, systems

and technologies that are distributing the

games. The different component parts of

the puzzle must be completely integrated

to create the best user experience, a ho-

listic player-journey. Standardization that

enables interoperability between suppli-

ers is key to this, and Scientific Games is

committed to helping the industry evolve

toward that end. Most importantly, play-

ers expect this today.

Our mission with retailers is quite simple.

We need to make it easier to do business

with Lottery, we need to be the technology

and merchandising leader. If we help retail-

ers be more profitable, they will be more

focused on selling lottery products.

J. Kennedy:

That’s been the core

of our SalesMaker retail-optimization

program for the last five years. We have

implemented this program in 500 stores

across 30 different jurisdictions in many

different countries around the world. Our

experienced lottery retail specialists actu-

ally go into retail stores to work with the

retailers to help them improve their opera-

tions. These retailers welcome our support

and ideas because many of the best prac-

tices that we implement are easily applied

to other areas of their business. We think

of retailers as our partners, so we want to

empower them in the Lottery ecosystem.

G. Isaacs:

The cycle of knowledge

created by SalesMaker is benefitting our

lottery customers as well as the retailers.

We’ve learned what practices produce the

best results, how these best practices can

be improved to make them even better,

and how they can be deployed on a large

scale to benefit other lotteries. This coop-