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// PUBLIC GAMING INTERNATIONAL // September/October 2016

In 2007, the Pennsylvania Lottery challenged the company

to build a solution for future growth up to $2 billion and

beyond. Scientific Games deployed its

OrderCast

predictive

analytics tool and fully integrated it into the existing

SciTrak

Ultra

system. The Pennsylvania inside sales team now had the

game mix insights to help grow profits – not just sales – for

the Lottery and its retailers. Since the addition of

OrderCast

,

the Lottery’s instant game sales have grown nearly $1 billion

in just eight years.

“We like that our customers view us as more than an instant

game supplier. Scientific Games is a company that adds

value to their business and helps them meet their goals and

objectives—that helps them get to their magic number,” says

Sam. “We are aligned with our customers and understand

what their challenges are, and we continue to innovate

solutions for them.”

He shares a bit more about his philosophy on customer

relationships but in the end, he is very candid about what

differentiates the company. “Other suppliers want to sell

instant games. Scientific Games sells long-term solutions.”

Sam also knows that the instant game is a complex product.

CSP

simplifies it for lotteries. It is a very scientific approach,

from the data analytics platform we use to the automated

sorting and predictive ordering technology. If lotteries want

to grow their net profits,

CSP

is the way to do it.”

Perhaps that’s why instant game per capita sales for all U.S.

lotteries using

CSP

services outpaced the industry by 40

percent in 2015. The program’s operating scale accounts for

approximately one-third of total U.S. retail sales. Based on

real results achieved for customers, it is currently the most

successful and effective category management program in

the industry.

Research continues to play a leading role in the

CSP

program

Sam now leads. He works closely with data scientists and

consumer researchers in the company’s Insights group.

“The more we understand consumer motivations, the better

the chance we have to keep existing players and add new

players to the mix. There is a large segment of consumers out

there who don’t play lottery games yet—but they play other

games,” he says. “We haven’t even scratched the surface with

consumers.”

As we wrap our conversation, the talk turns to digital media

(interactive games). But Sam lives and breathes instant games.

“Digital media is an exciting and growing part of our

business—it is a promotional platform that makes all games

better. But if you watch players like I do, scratch tickets offer

a very special experience. You hold that game in your hand,

scratch it, and hopefully put that winner in your pocket. They

may be augmented by digital media, but I don’t believe

instant games will ever be completely replaced.”

We trust that he knows what he’s talking about.

All ® notices signifiy marks registered in the United States.

© 2016 Scientific Games Corporation. All Rights Reserved.

XX // PUBLIC GAMING INTERNATIONAL // September/October 2016

NEW CONTRACT INITIAL CONTRACT

AWARD AWARD

1998

2007

2015

$458.1 M

$3 B

$2.5 B

$2.0 B

$1.5 B

$1 B

$500 M

$0

Pennsylvania Lottery:

A History of Instant Product Growth

$1.70 B

$2.59 B

CSP

simplifies [instant

games] for lotteries. It is a very

scientific approach, from the data

analytics platform we use to the

automated sorting and predicitive

ordering technology. “

-SamWakasugi

VP, Global

CSP

Services

Scientific Games