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work. Other players will want to play in

the larger universe of players because the

liquidity will be higher, making the prize

pools bigger. Many of these issues just

need to be ironed out in the market-place.

Can we expect that the ingenuity of opera-

tors and game designers will come up with

lots of wild ideas that we aren’t even think-

ing about right now?

K. Mullally:

They already are. In fact,

one of the most critical aspects of this

whole picture is to be able to implement

whatever risk-control structures that the

regulators develop within a commer-

cially reasonable timeframe. Commercial

viability depends on getting to market

quickly, so GLI’s mission is to eliminate

bottlenecks when it comes to risk-control

structures and approval processes. GLI has

geared up to make sure we have the band-

width to move new products through the

pipeline quickly. The process will be thor-

ough, accurate and effective, but speed

and efficiency are also priorities.

That’ should be a most interesting challenge.

We can’t predict the future, but we can ex-

pect that it is at least possible that growth in

new game categories like skill-based could

be explosive.

K. Mullally:

GLI’s role is two-fold.

One, we apply our technical expertise to

arm regulators with all the information

they need to make policy decisions. Then,

once those policy decisions are made,

GLI provides a very efficient process for

the manufacturers to be able to demon-

strate compliance.

And yes, the evidence suggests that

skill-based games will be very popular.

We can see the popularity of skill-based

games in the non-monitized world or the

semi-monitized world. We can expect

that skill-based games that add a wager-

ing component will also be popular. GLI’s

clients are actively working to understand

the risk-control requirements and how to

implement them.

ON FANTASY SPORTS

Fantasy Sports has exploded into a

multi-billion dollar industry. Many of

the big corporate interests that are

involved in pro-sports are invested in

this new industry (Time Warner/CNN

in FanDuel, Disney/ESPN in DraftK-

ings. Fantasy Sports has). Investors

and official sponsors include major

sports groups like the MLB, NFL, and

Congratulations Tom—from everyone at Linq3! Tom Shaheen Inducted into the Lottery Industry Hall of Fame NASPL Conference, October 15, 2016 Continued on page 36