Page 53 - Public Gaming International September/October 2017
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selling lottery – and a knack for bringing real solutions to the marketplace. In fact,
       1,000 retailers in five states participating in Scientific Games’ SalesMaker™ program
       led by Sinacori experienced $100 million in incremental sales of lottery products over
       the last 36 months.

       “The answer has finally arrived. This new technology is transformative,” shares Sinacori.
       “From the smallest mom-and-pop stores, to the largest national convenience store
       chains across multiple states, we sat down with them and listened to their feedback
       about selling and managing lottery products. And we developed a real solution. This
       is the technology they’ve been asking for, and now it’s finally available.”

       Scientific Games has harnessed decades of lottery systems, retail, and loyalty
       technology leadership – including its recent advanced, integrated retail point-of-sale
       systems – to innovate a game-changing solution for the way instant games are sold
       at retail.

       From impact on operations, consumer analytics, loss prevention and
       marketing, instant games are on
       the threshold of becoming an
       even  bigger  player  in  the  lottery
       retail ecosystem.

       Retail Operations
       When it comes to operations,
       speed-of-service is perennially a hot
       topic. There’s benefit to consumers
       – who increasingly demand more
       convenience – and even bigger
       benefits to the retailer, who can
       serve  more  customers, sell more
       products quicker, and ultimately
       earn more revenue and profit.

       Retailers have long voiced their
       very valid concerns to lotteries and
       lottery vendors about instant games
       being an extremely labor-intensive        “Finally,  a  solution  that  addresses
       category.  The time involved at
       check-out,  keeping   inventory           the pain points at retail associated
       stocked, managing loss, and the           with selling scratch lottery games.”
       very time-consuming end-of-shift
       accounting that is often done with                            Mark Hagen, Senior Category Manager
       pen and paper for two to three
       shift changes per day.  Retailers                                                            7-Eleven
       understand the value of the lottery
       player and know they have a larger
       market basket than the non-lottery
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