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November/December 2015 // PUBLIC GAMING INTERNATIONAL //

47

buy more on sunny days. People see themselves

using things when the context is right.”

This understanding needs to be coupled

with an innovative workplace to attract the

best and brightest by offering the freedom

to create the products to meet the custom-

ers’ needs. This is the dynamic created at @

WalmartLabs which, rather than locat-

ing in its home city of Bentonville, AR,

established itself in Silicon Valley, home

to many of the world’s largest high-tech

corporations, as well as thousands of tech

start-up companies. That decision alone sets

the stage to identify @WalmartLabs as an

e-commerce venture, not just an arm of a

discount department store chain.

@WalmartLabs, and lotteries, are not

without their challenges in the e-commerce

world. @WalmartLabs and the Walmart

headquarters face the task of integrating

their efforts into one channel. Lotteries

have to retain existing customers, some of

whom may not be interested in embracing

technology, while at the same time attract-

ing the much-coveted younger demograph-

ic to its Internet offerings. And, lotteries

often face limits or restrictions imposed by

their legislatures, adding yet another layer

of complexity to their challenge.

side

-

bar

:

As of November 15, 2015, the

market capitalization of online retailer

AMAZON was $309 billion. Walmart’s

market Cap’ was $188 billion. Investors

have that much more confidence in the fu-

ture earnings potential of AMAZON than

Walmart. Further to that, while Walmart is

building out its digital strategies and online

consumer connection, AMAZON is build-

ing land-based stores. “Convergence” may

be a bit of a cliché, but the actions of these

industry leaders indicate that the “omni-

channel” model is becoming a reality.

YouTube Enters Gaming World

with Streamlined App

Gaming enthusiasts, including lottery

players, will have a new option in the

digital arena when YouTube makes its

move to launch YouTube Gaming, aimed

at meshing the gaming culture with the

YouTube culture.

Next summer, the media player giant is

expected to announce a series of updates to

its streaming capabilities, the most notable

of which is a shift to HTML5. After that,

users will see the gaming arm, which is ex-

pected to consolidate gaming news, reviews

and live videos into a single, streamlined

app and website. Users will see features like

high frame rate streaming at 60 frames per

second (fps), DVR and automatic conver-

sion of streams into YouTube videos.

With a $91.5 billion market, the global

gaming community is a next logical step for

YouTube. Currently, an estimated 15% of

all YouTube uploads are game related, and

You Tube is reportedly the third most vis-

ited website in the world. YouTube, which

has been around since 2005, will likely see

considerable growth once it launches its

gaming debut.

YouTube, however, isn’t alone in its pursuit

of the gaming crowd. Earlier this summer,

Twitch.tv

, the live streaming video platform

owned by Amazon, also joined the ranks of

companies ditching Flash to explore newer

options with JavaScript and HTML5.

Twitch is still the leader in the game, account-

ing for over 43% of all live video streaming

traffic by volume, and is miles ahead of ESPN

and WWE. How YouTube Gaming will alter

the field remains to be seen.

Expect Mobile Gaming Success

and Profits to Take Time … and

Sometimes a Re-Boot

With the continued strategizing and

decision making on the part of lotteries

to incorporate mobile gaming into their

portfolios, they should realize that success,

and profits, don’t happen overnight.

That’s according to Mark Pincus, a co-

founder of social gaming giant Zynga in

2007. He stepped down as CEO of Zynga in

April 2014 and then returned a year later to

bring it out of a funk that resulted in a $7.6

million loss in just the last quarter. Pincus

recently acknowledged that “overnight”

successes actually takes two to three years

to achieve. But at some point, a business

does cross a line and word of mouth begins

to ignite growth, supplementing everything

else that is already being done. And this is

the growth that lotteries need; it is what will

allow them to gain a better understanding of

what their players want, and what products

they need to provide in order to keep them

playing. Each audience segment is going to

have different play patterns, behaviors and

interests and any business, including lottery,

that is trying to engage them will need to

apply an in-depth understanding of how

demographics, player profiles, and consumer

segmentation is changing.

Few people in the gaming world are

unaware of Zynga mega successes with

Farmville and Words with Friends, both

of which took the social gaming world by

storm just a few years ago. Despite enjoying

enormous popularity, the two games are

now on the downslope of their life cycle.

The only way to avoid the kind of dra-

matic slumps faced by Zynga is to evolve

the product by maintaining an interactive

relationship with the consumer that can be

used as the basis for development. Zynga

now has a very aggressive plan in which

it updates reels every two weeks. And it is

introducing new product lines on a consis-

tent schedule. For example, it has found an

overlap between the match three play and

slots audiences and is hoping to capitalize

on it with the launch of FarmVille: Harvest

Swap, in late May of this year. Lotteries too

can find their own overlap audiences and

look for games that will appeal to them.

Although all lotteries are charged with

generating funds for good causes and

are often under pressure from their state

legislatures to increase those contributions,

Pincus notes that profitability comes after

the value is delivered, not before or in the

early life-cycle stage. So while it takes time

to grow into success, it takes time to grow

into profitability as well. It is about

“playing

the long game,”

as Pincus puts it.

Pincus predicts that in the next 10

years, game-playing is going to occur in

conjunction with social media and social

networking. To optimize success, and

to compete with the explosion of new

gaming options, Lotteries will want to in-

tegrate social media and networking into

the overall player experience.